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Dune Awakening Chapter 2 Guide – Quests, Puzzles, and Story Explained

If you’ve just wrapped up the first act of Funcom’s survival MMO, you’re probably asking yourself: What’s waiting in Dune Awakening Chapter 2? Well, buckle up because this chapter is where the game stops being just survival on Arrakis and dives deep into political drama, puzzles, and revelations about your true origins. As someone who’s spent way too many hours grinding through these quests, let me walk you through everything you need to know in a way that saves you from making the same mistakes I did.

What Is Chapter 2 in Dune Awakening?

Chapter 2 is the second major storyline arc in Dune Awakening’s main journey. It’s not just filler content—it’s the point where you learn who you really are and how your bloodline connects to House Atreides. Every choice, every solved puzzle, and every line of dialogue here lays the foundation for what’s coming later in the game.

This chapter features seven quests that must be completed in strict order:

  1. Called to a Count

  2. Proces-Verbal

  3. Touch of Evil

  4. From the Ashes

  5. The Janusian Faithful

  6. The Bloodline

  7. Noctua’s Return

And trust me, you’ll want to take your time here because the puzzles are no joke, and the lore payoffs are massive.

Why Chapter 2 Matters

Unlike the early grind where survival and gear progression take center stage, Chapter 2 pushes you into the heart of Arrakis politics. This is where you’ll encounter betrayals, uncover corruption, and ultimately meet Ariste Atreides in one of the most memorable scenes so far.

What makes it important:

Quest 1: Called to a Count

The opener sets the tone. You’re summoned into a high-level political meeting where you start piecing together what’s really going on in Arrakis. This is less about fighting and more about paying attention.

Tips:

Quest 2: Proces-Verbal

This quest drags you into the bureaucratic mess of Arrakis politics. You’ll spend time gathering evidence, reviewing documents, and trying to untangle a paper trail of shady dealings.

What to watch for:

Quest 3: Touch of Evil

Now the gloves come off. You’ll see just how dirty the political game on Arrakis really is. Expect to face betrayals and decide who you can actually trust.

Veteran tip: Establish alliances carefully. The NPCs you connect with here might come back to either help or screw you over later.

Quest 4: From the Ashes – Puzzle Walkthrough

This is the chapter’s first real puzzle wall. Inside, you’ll find Old Carthag Schematics in your inventory with a numerical code: 10194. That’s your answer, but you need to translate numbers into symbols using the interface’s language system.

Steps to solve:

  1. Check your inventory and read Old Carthag Schematics.

  2. Note down the code 10194.

  3. Convert numbers into their matching symbols.

  4. Enter the sequence into the puzzle.

Once solved, you’ll discover Phaedre Vyev’s corpse—loot carefully because the items here tie into later quests.

Quest 5: The Janusian Faithful

This quest shifts gears into Arrakis spirituality. You’ll meet religious groups who hold vital information for your mission. It’s less about combat and more about listening, learning, and navigating dialogue options.

Advice: Respect the faith-based dialogue. Mocking their beliefs won’t just feel wrong—it’ll lock you out of some intel.

Quest 6: The Bloodline – Stone Puzzle Guide

This is the monster of Chapter 2 puzzles, and it’ll test your patience. You’re faced with a set of stones, each with holes that correspond to symbols. The goal is to activate them in the right sequence.

Order to activate:

  1. Stone with 4 holes (Water)

  2. Stone with 7 holes (Dirt)

  3. Stone with 2 holes (Mother)

  4. Stone with 3 holes (Jar)

Then comes the hologram challenge. Answer four questions with this pattern: 1-2-1-1.

Complete this, and you’ll unlock one of the chapter’s biggest reveals: your meeting with Ariste Atreides, who confirms your connection to House Atreides. This is the payoff moment that makes the whole grind worth it.

Quest 7: Noctua’s Return

The finale brings you back to the Hagga Basin, closing the chapter with a recording from Zantar’s bat. It’s a setup for Chapter 3, and while it feels like a cooldown after the previous intensity, it leaves you eager for what’s next.

What’s Coming in Chapter 3

Already teased as Raiders of the Broken Lands, Chapter 3 will drop in early 2026. Expect new locations, expanded House Atreides content, and even more complex puzzles. If Chapter 2 is any sign, you’ll want to stock up on patience—and maybe a notebook.

Veteran Tips for Beating Chapter 2

Common Mistakes to Avoid

Final Thoughts

Chapter 2 in Dune Awakening isn’t just another checkpoint—it’s the beating heart of the game’s narrative so far. From unraveling political intrigue to wrestling with mind-bending puzzles, every quest here builds toward that unforgettable reveal with Ariste Atreides.

If you’re grinding for resources, don’t forget that Dune Awakening buy Solari will play a massive role in gearing up for tougher challenges down the line. Personally, I’ve found marketplaces like DuneAwakeningSolari to be handy when I’m too busy to farm every last drop.

The takeaway? Don’t just blaze through Chapter 2. Savor it. Take notes, explore every corner, and soak in the story because this is the chapter where Dune Awakening finally feels like the Dune universe fans have been waiting for.